How can we solve traffic jams, emissions and accidents? Self-driving cars!

Gameplay (skip to 1:16)

Created in 12 hours for #TrafikJam, the winning entry Error-Prone is cute little game of chaos and carnage made for 26 people to play around one keyboard. The end result illustrates perfectly how self driving cars are vastly superior to their human counterparts in terms of traffic grid lock, efficiency and avoiding road accidents.

The game itself is very simple, 26 cars autonomous cars driving around in a neat little circle. When you press a letter on the keyboard you assume control and almost immediately you will see the effects your erratic human driving causing grid lock or even accidents. The more people play (up to 26, if you can fit and have a good enough keyboard) the more chaos ensues.

The only way to win is to not play at all.

TrafikJam is collaboration between Stugan (an indie games accelerator set in the Swedish country side) and Trafikverket (the Swedish Transport Administration) to imagine the future of transport.

Code - Peter Cardwell-Gardner @TheFuntastic
Art & Sound - Mark Backler @MarkBackler

If you like this please consider checking out Cadence (The musical playground, out on Steam Early Access this September) or The Last Word

Sound sample attribution:
Big Crash - Northern_Monkey
1004_crash - FatLane
Car Crash - squareal
Cuckoo & Nightingale Duet - Vonora
Car Horn - bsumusictech
Car Horn - BeatsbyCasper
Car Horn - keweldog

More information

Published1 year ago
PlatformsWindows, Mac OS X, HTML5
Tagsai, artificial-intelligence, roads, self-driving-cars
Player countSingleplayer


Error Prone - (11 MB)
Error Prone - (13 MB)